animations = { prone = { prop = { maxidle = 5,sumidle = 3,rnd = 80,moving = true }, into = { [0] = { "loophole_9_in_front_0" }, [1] = { "loophole_9_in_front_0" } }, out = nil, idle = { [0] = "loophole_9_idle_0", [1] = "loophole_9_idle_0" }, rnd = { [0] = { "loophole_9_idle_0" }, [1] = { "loophole_9_idle_0" } } }, sit = { prop = { maxidle = 5, sumidle = 3, rnd = 80 }, into = { [0] = { "idle_0_to_sit_0" }}, out = { [0] = { "sit_0_to_idle_0" }}, idle = { [0] = "sit_0_idle_0" }, rnd = { [0] = { "sit_0_idle_1", "sit_0_idle_2", "sit_0_idle_3" }}}, sit_knee = { prop = { maxidle = 5, sumidle = 3, rnd = 80 }, into = { [0] = { "idle_0_to_sit_1" }}, out = { [0] = { "sit_1_to_idle_0" }}, idle = { [0] = "sit_1_idle_0" }, rnd = { [0] = { "sit_1_idle_1", "sit_1_idle_2", "sit_1_idle_3" }}}, sit_ass = { prop = { maxidle = 5, sumidle = 3, rnd = 80 }, into = { [0] = { "idle_0_to_sit_2" }}, out = { [0] = { "sit_2_to_idle_0" }}, idle = { [0] = "sit_2_idle_0" }, rnd = { [0] = { "sit_2_idle_1", "sit_2_idle_2", "sit_2_idle_3" }}} } copy_table(animations, state_mgr_animstate_list_animpoint.add_animation_list())